I made a video showcasing the latest version of my biped constraining maxscript:
This point of this script is to constraint humanoid rigs such as those created by CC3 to the 3ds max biped.
Changes from version 2.0:
- A wizard was created for picking bones. You select a bone, it populates the larger list and then displays the children.
- You no longer have to create fingertip, toe, and head helpers. When running the script, these are created automatically.
- There is a button to rotate the arms and knees and ankles slightly. This needs to be done so the biped is aligned correctly; otherwise, the knees could end up facing the wrong way.
- The helper rig still needs to be created, but it can be deleted once you are finished.
The current plan is to sell the script for a nominal fee through Gumroad or provide the rigging service through Fiverr, so stayed tuned for more on that. If you would like to inquire about it sooner, just comment here or email email@example.com